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Ksp duna spaceplan
Ksp duna spaceplan












ksp duna spaceplan
  1. #KSP DUNA SPACEPLAN MOD#
  2. #KSP DUNA SPACEPLAN SOFTWARE#
  3. #KSP DUNA SPACEPLAN FREE#

IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

ksp duna spaceplan

#KSP DUNA SPACEPLAN FREE#

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The FL-T100 and X200-8 can now store liquid hydrogen you're on the honour system for disabling liquid fuel and oxidizer when using these tanks for hydrogen! The tanks include enough Hydrogen to fill a FL-T800/ X200-8 and Jumbo-64 respectively.Ĭarbon dioxide can be obtained by using any of the stock intakes on bodies containing carbon dioxide (Eve, Kerbin, Duna, and Laythe), or from a waste storage container when using TAC Life Support. This will convert liquid hydrogen and carbon dioxide into liquid fuel and oxidixer. The stock Atmospheric Fluid Spectro-Variometer has been extended with an ISRU Sabatier reactor. If you are upgrading from version 0.1, and have existing craft with parts from 0.1, rename your old DunaDirect folder something like DunaDirect-0.1. Copy CommunityResourcePack and ModuleManager if not already installed. InstallationĬopy the DunaDirect folder into your GameData folder, just like other mods. Requires ModuleManager a version is included in GameData. Includes files from Community Resource Pack you can use an existing copy or the files included in GameData. Fortunately, it wasn't that difficult, and with KSP 1.0 it works with the stock ISRU.

#KSP DUNA SPACEPLAN MOD#

After a bit of deliberating, I decided to bite the bullet and try to write a mod of my own. Kethane mining was a little too science-fictiony, and the ISRU was removed from the 0.24 port of InterStellar. I really wanted to do a similar mission in KSP, but was unhappy with my options. This affords a significant weight saving (one unit of hydrogen produces about 18 units of methane and liquid oxygen), requiring much less fuel to reach Mars, and fewer parachutes to land on its surface.įor more information, I highly recommend watching this 1990 presentation. One of the main components of the plan is to utilize the Sabatier Process to produce methane and oxygen using the carbon dioxide already present in the Martian atmosphere. If you want to speed up you landing, you should activate them short before touching the ground.DunaDirect is a mod for Kerbal Space Program inspired by the Mars Direct plan.

ksp duna spaceplan

So you can mistakenly lithobrake, even if you activated the chutes.Įve on the other hand has such a thick atmosphere, that your chutes will deploy high over the ground even with the max pressure setting. Setting them to their max of 0.5 wouldn't trigger deployment, even if altitude is set to 5000m.ĭuna is currently the only celestial body with an atmosphere and an atmospheric pressure of less than the magic 0.5atm which is max for the chutes. If you want a challenge, use less chutes and more Sepatrons to slow down.Įxample: To deploy chutes on Duna, you need to set min pressure to less than 0.2 atm. First chute to fire is a drogue, then I fire stages of 2 chutes shortly after another to not disintegrate the lander. They usually get destroyed and further reduce the impact. I also add another level of landing Struts hanging a bit deeper. Players will be delighted and challenged by next-generation engines, parts, fuel, and much more. Add about 50% more chutes than normally required. In Kerbal Space Program 2, the astoundingly inventive creations that KSP is known for will be taken to a whole new level. My rule of thumb: Using this knowledge set the min pressure to the pressure at least 1000m above landing zone elevation and the altitude parameter to at least 200m above landing zone elevation. As landing velocity depends on many factors such as the atmosphere of the celestial body and the elevation of the landing zone (mountains!) you could use the the Parachute Calculator to get the amount of chutes needed for "normal landing". MBreadley's comment pretty much sums it up: min pressure is minimum to deploy the chute at all, critical for celestial bodies with thin atmosphere. As KSP 1.0 introduced a new system modeling aerodynamics and drag, the following claims should be taken with a pinch of salt. Reminder: All statements made are based on the KSP version 0.24.2 (current release at time of writing).














Ksp duna spaceplan